AI Insights · Timothy · January 2022
Top 5 Third Person Games on Android in the US - Q4 2021
Discover the performance of the top 5 third person games on Android in the US during Q4 2021. Data from Sensor Tower reveals trends in downloads, revenue, and active users.
The fourth quarter of 2021 saw strong performances from the top five third person games on the Android platform in the United States. Data from Sensor Tower highlights trends in weekly downloads, revenue, and active users for these popular applications.
Race Master 3D - Car Racing experienced a remarkable increase in weekly revenue, peaking at approximately $5.7K in the week of December 20. Weekly downloads surged towards the end of the quarter, reaching 166K in the final week of December. Weekly active users also grew steadily, climbing from 157K at the start of the quarter to nearly 410K by the end.
Arrow Fest from Rollic Games saw a gradual decline in weekly revenue, starting at $1.9K in late September and ending at around $441 in the last week of December. Weekly downloads followed a similar downward trend, dropping from 132K to 45K over the quarter. Active users decreased from 251K to 175K during the same period.
Dancing Race showed varied performance throughout Q4. The game’s weekly revenue hit a peak of $1K in early November but tapered off to $131 by the end of December. Downloads fluctuated, peaking at 160K in early November before settling at 75K in the last week of the quarter. Active users reflected this trend, reaching a high of 343K and then dropping to 218K.
Slap and Run demonstrated significant growth after its release in November. Revenue increased to $1.4K by mid-December. Weekly downloads skyrocketed to nearly 300K by the end of December. Active users also saw a substantial rise, starting at just 910 in early November and reaching 424K by the end of the quarter.
Tiles Hop EDM Rush Music Game maintained steady revenue, averaging around $3K per week, with a slight dip to $766 in the last week of December. Downloads remained strong, peaking at 142K in the final week of the quarter. Active users saw a consistent increase, reaching 865K by the end of December.
For more detailed insights and data on these apps, visit Sensor Tower.